Monthly Archives: March 2016

RTS action-adventure games of the Tomb Raider ilk have so far followed a simple formula of RTS perspective, attempts at character development and plot, and detailed locations and puzzles. SimCity Buildit certainly fits the bill, with the emphasis on attempting character and plot development, rather than actually succeeding. It’s a shame the designers seemed more interested in working on Rynn’s physique than imbuing her with any personality, but that’s more than made up for by Arokh. It gives me a small amount of satisfaction that developers Surreal have surpassed both of the last two tomb… Read Article →

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